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Subject:Scott Pilgrim RPG?
Time:03:09 pm

Shortly before going to bed last night, I saw a thread on Story-Games about cobbling together an RPG based on Bryan Lee O’Malley’s Scott Pilgrim comics.

Result: Last night, I dreamed that I was reading the sixth Scott Pilgrim book, and there was a bit where one character says of another, “She decided not to show up since she’s already got two minor consequences.”

Though now that I’ve run the idea through my mostly-awake brain, I suppose Teenagers from Outer Space would make a good starting point. On the other hand, the video game aspects of the books would work pretty well with a leveling-up system like d20 or Microlite20.

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Current Music:"Save Me", Johnette Napolitano
Subject:100 Hobby Games
Time:05:06 pm
Via [info]jimhenley, here's the table of contents of Green Ronin's book Hobby Games: The 100 Best. Titles I own (or have owned) are in bold, titles I've played are in italic, titles I've both are both:

Big long list )
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Current Music:"Diagonals", Stereolab
Subject:Spore on DS and Wii!
Time:04:33 pm
I’ve been saying for a while now that I wouldn’t feel a need for an Intel Mac till Will Wright’s Spore came out next year, figuring that it would be a desktop computer game. Turns out I won’t need one even then: Versions of Spore will be coming out for the Nintendo DS (confirmed) and Wii (maybe), the first of which I’ve already got and the second I’m planning to buy.

And Wright’s supposedly been talking about having the DS work with the Wii over WiFi for Spore.
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Current Music:"Known Diamond", Ken Stringfellow
Subject:Buncha stuff
Time:12:29 am
For the artistically inclined in the NYC area: There’s gonna be a Sketchcrawl this Sunday, at the Museum of Natural History, starting at 11 AM, in the Hall of North American Mammals. Meet Enrico Casarosa and Danny Gregory.

And for the rest of you, watch this amazingly cool Xbox commercial that Microsoft decided not to use. (via [info]cthulhia)
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Current Music:"Gypsies and Vagabonds", The Chemistry Set
Subject:The King of All Cosmos has a posse!
Time:11:35 pm
ROLL
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Current Music:"Blue Milk", Stereolab
Subject:Great flaming katamaris!
Time:12:02 am
[info]akawil and I both, separately, bought We ♥ Katamari on the way home. At the same store! At least they take returns.

We spent about three hours playing through the first ten or twelve levels. The ordinary levels seem a lot easier, since we’re used to the game play by now. Some of the special new levels are tough. The fire level is clearly going to take me another few tries.

There goes any hope I might have had of getting anything else done for the next week or so.
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Current Music:"Veronica", Elvis Costello
Subject:Oooh, my thumb!
Time:11:54 pm
Katamari Damacy? Addictive. Very, very addictive. Even the music is addictive.

[info]akawil and I seem to be stuck on, um, I forget if it’s Star #4 or #5. The one where you have to go from 10cm to 1.5m in twelve minutes. We’re getting close.

My right thumb was red and swollen Sunday night. It’s been a couple of decades since I played a console game compulsively. And the controls are different now, much more involved and complex. My left wrist feels like I’ve been working out with weights.
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Current Music:"Skateaway", Dire Straits
Subject:Katamari Damacy
Time:10:41 pm
As if I didn’t have enough distractions, something new: Katamari Damacy for the PS2. People were playing it at [info]feiran’s party at [info]bigscary’s place last night, and it looked so cool and charming that I had to get a copy, especially since it’s only $20. The GameSpot review sums it up pretty well. You play an anthropomorphic dung beetle, rolling a sticky sphere around, collecting objects that make your sphere bigger and bigger. You start out tiny, collecting coins and nail polish bottles and shogi tiles, and wind up huge, grabbing up buildings, ocean liners, kaiju, entire islands. Amazing, bizarre fun, and a catchy soundtrack. You’ll want to play with vibrating controllers, for the tactile feedback as you run over and into things.
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